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Desk Vice

Modelled in Lightwave3D, rendered in VRay - 3DSMax and textured with Substance Painter.
I picked this vice as part of a Substance Painter texturing challenge. You can see the full process on my blog post.




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Modelled in Lightwave3D, rendered in VRay - 3DSMax and textured with Substance Painter.
I picked this vice as part of a Substance Painter texturing challenge. You can see the full process on my blog post.