Its been pretty dead on here lately as I've been quite busy (which is good), but I just thought I'd post an update with what I've been working on in my own time. Now that the high res is finished, it's time to retop and UV. I don't think I'm going to go super low res with the mesh. Maybe around ~20k. There's a lot of fine details that I want to keep on. Can't wait to get it into Substance Painter (obviously).